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Session Photos and Notes

Between the main session hall and the UO Chat area, we had a nice mix of larger sessions and smaller sessions, enabling people to get involved in sizable discussions, or just brainstorm and debate in small groups. (Although next year, we'll move the Motor City Online speakers a little farther from the UO Chat area!)

We assigned members of our dev team and support staff to sit in and take notes on all the major sessions, but we're still rounding up those notes for posting here. Keep checking back for summaries of the major sessions to be posted here as we get them in!

Pictures:


In the main room, Tajima and Stellerex start the event off with some introductions and comments on what's to come in UO's near future.


Getting cozy in the UO Chat area with GMs Foster, Spada, Silvani and Platinum.


Fans catching the ears of Adrick and Vex in the UO Chat


Todd McFarlane’s session went on a little longer than planned and pre-empted some of the closing session, but what the hey – we were just going to repeat what you’d heard the rest of the time anyway, right? :-) We’ll be sending out an email survey to those who attended, though, so anyone who was looking forward to our closing session for the opportunity to let us know how we did (right or wrong) will still have the chance to give us their thoughts directly.


Todd discussed his break into the comics business and the origins of Spawn, as well as what led him to creating concepts for UO.


Todd discusses some of his ideas and thoughts behind some of his new designs for UO.

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